Death Orchestra
Controls:
- W == Move Up
- A == Move Left
- S == Move Down
- D == Move Right
- Left Mouse Click == Attack
- P == Pause
Objective: Walk over Red Crystals to fill the bar and win!
Note: Press the blue button on the bottom right to choose Full Screen. Also, controllers might work during gameplay but are not fully supported yet!
===================
DEATH ORCHESTRA
In a land of knights and magic, war had been waging between Goblins and Humans. The Goblins were stronger, and overtook realm after realm. There was only one kingdom left to oppose the Goblins' ultimate goal of conquering the land: the kingdom of art and creativity. Their order of knights wield the ability to use music, sound, and art as magic; a magic which the Goblins have no protection against.
You are a member of the elite order of the Knights of Song, tasked with defeating the Goblin horde. Trained in the special arts of dark magic and metal, you wield a magical power capable of defeating any Goblin that gets in your way.
The horde is swift and merciless. It is up to you to vanquish the Goblins and save the land from this nightmare rush.
===================
From FOX GOD GAMES
Design | Fox Knight Shadow Fox |
Scripting/Programming | Fox Knight Shadow Fox |
Art | Shadow Fox |
Music & Game Logo | Machine Gods Rise |
Special Thanks:
- “Marta M” - Ukrainian and Russian localization
- jeti - https://www.dafont.com/alkhemikal.font - “Alkhemikal” font
- solirides - https://www.dafont.com/birch-leaf.font - “Birch Leaf” font
- https://sfbgames.itch.io/chiptone For some sound effects, thank you!
Check out Machine Gods Rise's page for more music: https://soundcloud.com/tranquil_d
===================
About Fox God Games:
Fox God Games is a tiny team of professional developers motivated and driven by their passion and love for playing and creating fun games. Still in its infancy, Fox God Games has a dedicated and passionate team that is open to exploring new stories, experiences, and adventures with different genres, platforms, and playstyles.
Other Releases: Jammer
===================
and finally...
Please share your experiences, comments, suggestions, or anything else below! We would love to hear what you enjoyed, what you liked, and what we can improve.
Thanks for playing!
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Fox God Games |
Genre | Action |
Made with | Unity |
Tags | 2D, Dark Fantasy, Fast-Paced, Music, Pixel Art, Retro, Short, Singleplayer, Sprites |
Average session | About a half-hour |
Languages | English, Spanish; Latin America, Russian, Tagalog, Ukrainian |
Inputs | Keyboard, Mouse |
Comments
Log in with itch.io to leave a comment.
Hi there, I dont know why I get here but I gonna say this game is quite buggy in browers (maybe just my computer or smt), but still manage to get the idea of the game. I'm not a big fan of pixel and medival-like style but yeah, it's still looking good for me.
For any improvement, an tutorial in the openning is appreciated (like how the keybind and attack, skill,... and game mechanic gonna work). The spawning system need an upgrade, , also with the animation. Get the environment more engaging (use explosionfx, shake, ...). Lastly, I recommend add some post-processing too.
Thanks so much for the feedback! I don't think we were aware of a buggy experience in browsers, that's really good to know, we'll have to look into that and fix it if we can. Hopefully it didn't ruin the experience for you. Those are also great suggestions, and we did plan a tutorial but we thought maybe the controls on the game page would be sufficient. Still, we'll put all of your suggestions on our list for potential fixes for the next update, certainly. Thanks again!